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The Ebony Dawn

PS4 Gaming Community

I have been thinking about this for a while now. I have been thinking about what Berserk would be like if it had a modern reboot. I loved berserk and the simple yet fun idea (and very small story) behind it. I think that this would be a great game to reboot.

What do you guys think a good game to reboot should be?

Here is a video for you young guys that may not know of Berserk
We all have fond memories of our gaming past. I go back to the Atari 2600, but some of the most memorable times in gaming for me was on my Original Xbox. I remember play both KOTOR games, GTA Vice City, Crimson Skies just to name a few. I still have it (yes, its modded), i have a good library of games for it, it's still hooked up and i play it every so often. It kind of suck because it doesn't look very good on the HDTV that i have. I am looking forward to Microsoft putting backward compatibility for the OG Xbox one the Xbox One. I'd love to play my games in HD and have it look decent.

What was your favorite console?
Like some of you, i have kids. Before I had them, I played games every chance I had. Which was pretty much when i wasn't at work. 5 hours a day on a work night and sometimes all weekend long.

Now that i have kids I might get a couple hours a day. I have to choose my games wisely too. I also now need to choose between TV or games since I don't have time for both on most days.

How about you Ebony Dawn parents? How has having kids affected your gaming?
I found this while perusing the comments of a video that I watched about how World of Warcraft "sucks" nowadays. It its well written and I wanted to share it. He talks specifically about WoW, but generally speaking this can apply to most MMO's

Here is the comment (Again, I did not write this. I did some minor editing such as adding paragraphs):

People seem to be confused about why we; those who were there from the beginning, consider classic wow more "difficult" and way better.

It was the feeling the game gave you while playing. You needed to be prepared at every turn back then. While leveling you had to be smart, use CC on mobs that were too close to one another, or you would likely aggro and die.

You marked mobs in dungeons all the time while leveling and actually focused down mobs one at a time because they hit like trucks. No they weren't over-tuned. This is what the game was. It was hard. But we loved it. Because we talked through dungeons and getting through it felt like an accomplishment. People barely can get through BRD today fully. Imagine beating it back then. That feeling. Pre raiding, getting through that massive place. It was euphoric. And the game provided that feeling because it was difficult.

You had priority targeting from the beginning to the end at every level. You didn't have world of Diablo craft like today where you just aoe the whole instance down and fall asleep because there is literally no way you will wipe...

We hear this a lot when the talking about games. Darksouls is always mentioned as when this topic comes up, but that gets me to thinking; What makes a game hardcore?

When I look back at all the games i’ve played in my life (since the 1980’s),I don’t remember hearing games referred to as hardcore until the last 7-8 years. It usually involves it being either:

  1. Such a grind that you have to play it for hours on end to make any progress or
  2. So difficult that it makes you want to throw your controller

I was talking with a coworker one time about this and he said that he would consider a game like Darksouls to be hardcore, because when you die you have to almost start at the beginning. I made a point to him that if that is what makes a game hardcore wouldn’t Super Mario Bros. be a hardcore game? You have 3 lives to complete 32 levels and if you die you start at the beginning of the level. In Darksouls if you die you start at your last bonfire.

What do you think Ebony Dawn? What makes a game “hardcore”?